i ♥ ̿ ̿' ̵͇̿̿̿з=(•̪●)=ε/̵͇̿̿/ ̿' ̿ ̿
 




///////////////////////////
//     CS 1.6 config
///////////////////////////

//////////////////////////
//   .:: Userconfig ::.
//////////////////////////

name "sCene%|%massAKa_47"
skin ""
team ""
cl_logocolor "orange"
crosshair 1                 /Crosshair AN/AUS
cl_crosshair "1"
cl_logofile "lambda"
model "gordon"
net_graph "3"               / Netgraph Anzeige an/aus
net_scale "5"               / Netgraph größe
net_graphpos "3"            / Position vom Netgraph: 1=rechts,2=mitte,3=links (Vorschlag 3)
gl_ztrick "1"

//////////////////////////
//    .:: Maus ::.
//////////////////////////

bind "MOUSE1" "+attack;say_team Feind gesichted;wait"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "drop"
bind "MWHEELDOWN" "Slot1"
bind "MWHEELUP" "Slot2"


//////////////////////////
//    .:: Binds ::.
//////////////////////////

bind "alt" "ruwalk"
bind "f" "stop_reload
bind "TAB" "+showscores; timeleft; stopsound; slot10;gl_ztrick "1"

bind "0" "slot10"
bind "1" "invprev;wait;+attack;wait;-attack"
bind "2" "invnext;wait;+attack;wait;-attack"
bind "3" "slot3"
bind "4" "slot5"
bind "5" "slot4"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"

bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "~" "toggleconsole"
bind "p" "Kill"
bind  r "+reload;say_team lade nach;wait"
bind "t" "impulse 201"
bind "y" "messagemode"
bind "v" "say ich hoere mal wieder nix"
bind "x" "use weapon_smokegrenade;re_cyc_w"
bind "z" "use weapon_hegrenade;re_cyc_w"
bind "c" "use weapon_flashbang;re_cyc_w"
bind "ALT" "ruwalk"
bind "f" "stop_reload"
bind "p" "kill"
bind "q" "lastinv"

//////////////////////////
// .:: Info-Settings ::.
//////////////////////////

hud_centerid "1"
hud_classautokill "1"
hud_takesshots "1"
hud_fastswitch          "1"
setinfo "dm" "0"
setinfo "_ah"           "0"
setinfo "_vgui_menus""0"

///////////////////////////
// .:: move ::.
///////////////////////////

bind "w" "+forward; adjust_crosshair; -duck"
bind "a" "+moveleft; adjust_crosshair; -duck"
bind "s" "+back; adjust_crosshair; -duck"
bind "d" "+moveright; adjust_crosshair; -duck"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "Space" "+jump"

///////////////////////////
// .:: buyscript ::.
///////////////////////////

bind "F1" "Autobuy"
bind "F2" "sgren;say_team Smoke"
bind "F3" "deagle;secammo;primammo;defuser;hegren;flash;flash;vest;vesthelm;say_team deagle HE Flash"
bind "F4" "usp;secammo;primammo;defuser;hegren;flash;flash;vest;vesthelm;say_team USP HE Flash"
bind "b" "buy"
bind "o" "buyequip"
bind "." "deagle;secammo;primammo;say_team deagle secammo primammo"
bind "," "defuser;sgren;say_team Defuser Smoke"
bind "-" "mp5;secammo;priammo;say_team mp5"
bind "l" "sgren;say_team Smoke"
bind "i" "Jetpack"
bind "u" "messagemode2"
bind "e" "+use"
bind "g" "drop"

///////////////////////////
// .:: Radio_Commands ::.
///////////////////////////

bind "j" "roger"
bind "n" "negative"


///////////////////////////
// .:: say ::.
///////////////////////////

bind "F5" "say /Status"
bind "F6" "say Luck: AN - Skill: AN"
bind "F7" "stormfront" "say [G][L] `n´ [H][F]"
bind "F8" "say [G][G]"
bind "F9" "say Beautiful Shot"
bind "F10" "say [L] wie Lucker"
bind "F11" "say Naa Klar"
bind "F12" "say :-D"


///////////////////////////
// .:: DEMO ::.
///////////////////////////

bind "UPARROW" "record Demo"
bind "DOWNARROW" "stop demo"


///////////////////////////
// .:: Name ::.
///////////////////////////

bind "INS" "name Gang%Bang%Star"
bind "DEL" "name sCene%|%massAKa_47"
bind "PGDN" "disconnect"
bind "PGUP" "reconnect"
bind "HOME" "name Onkel%DagoBernd"
bind "END" "name La%Petite%Mort"

//////////////////////////
//  .:: Netsettings ::.
//////////////////////////

cl_rate 25000                / Bandbreite
cl_updaterate 101            / Paketempfang
cl_cmdrate 74                / Streuung der Waffe
cl_cmdbackup 0               / erneutes Senden von LOSTs[0 ist AUS]
ex_interp 0.017              / mein Ping im Spiel
cl_dlmax 1                   / Sauge mit voller Last
fps_max 101                  / MAX 101 Frames per Second
cl_allowdownload "1"         / erlaube herunterladen von Logos
cl_downloadfilter "nosounds"

cl_backspeed "400"
cl_forwardspeed "400"
cl_bob "0"
cl_bobup "0"
cl_lc "1"
cl_lw "1"
cl_allowupload"1"
cl_allowdownload "1"
cl_download_ingame "1"
cl_dlmax"0"
cl_minmodels            "10"
cl_corpsestay           "0"
cl_idealpitchscale "0.8"
cl_vsmoothing "0.05"
cl_timeout "999"
cl_movespeedkey "0.56"
cl_righthand"1"

//////////////////////////
//    .:: Sounds ::.
//////////////////////////

hisound "1.000000"
bgmvolume "1.000000"
volume"0.500000"
s_automax_distance"30"
s_automin_distance"2"
s_distance"60"
s_doppler"0"
s_max_distance"1000"
s_min_distance"8"
cl_pitchspeed 225
s_show 0
cl_showevents 0
developer 1
drawradar
cl_fps "0"
developer 0

volume "1.00000"
_snd_mixahead "0.1"
bgmvolume "0.000000"
hisound "1"
s_2dvolume "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_occfactor "0.9"
s_eax "1"                    /3d sound (1)= an (0)=aus
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
suitvolume "1.0000"
MP3Volume "0"
ambient_fade "100"
ambient_level "0.3"

//////////////////////////
//    .:: GRAFIK ::.
//////////////////////////

cl_showfps "0"    / zeigt oben links die FPS an 0=AUS 1=AN
fastsprites "0"
lightgamma"2.5"
texgamma"2.0"
cl_himodels "1"
max_shells "100"                  
max_smokepuffs "100"
gl_overbright "1"
gl_picmip "1"
gl_playermip "4"
gl_wateramp"1"
gl_clear"1"
gl_monolights"1"
gl_polyoffset "0.1"
sv_aim "0"
mp_decals "100"
r_drawviewmodel "0"
r_mirroralpha "0"
r_wateralpha"1"
r_novis"1"
r_dynamic"1"
r_mmx"1"
crosshair "1"
scr_conspeed "9999"
r_decals"1000"
cl_dynamiccrosshair     "1"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_max_size             "128"

hud_fastswitch "1"     / Schnelles Wechseln der Waffen im Menü ohne bestätigung
cl_bob "0.01"          / waffenwackeln links/rechts, 0=aus, , frei skalierbar in 0.01 schritten
cl_bobup "0.01"        / waffenwackeln  oben/unten,  0=aus, , frei skalierbar in 0.01 schritten
cl_bobcycle "0.8"      / je größer der wert, desto langsamer schwingt die waffe insgesamt. bei 0 bewegt sich die waffe nicht mehr.
fps_max "101"          / Frames per Second
gamma "4"              / Kontrast   
brightness "8"         / Helligkeit
fastsprites "1"        / Anzahl der Rauchwolken
sensitivity "3.5"      / Maussensibility [std. 3.0]
hud_centerid "1"       / Spielernamen zentriert
cl_minmodels "1"       / Alle Spieler-Models sehen gleich aus
_cl_autowepswitch "0"  / bei 0 nimmt man eine waffe am Boden nicht gleich in die Hand.
spec_menu "0"          / spectator menü an(1) aus(0). sollte immer auf 0 stehen
cl_radartype "1"       / das radar ist durchsichtig (0) oder nicht (1).
cl_shadow “0"          / die Player-Schatten ausschalten mit (0) oder nicht (1)
gl_dither "1"          / Helligkeit in dunkelen Ecken
gl_monolights "0"      / bei 1 (verboten) Maximale Helligkeit der dunklen Ecken und Wände
cl_weather "0"
cl_shadows "0"
max_shells "0"

//////////////////////////
//  .:: Keypad ::.   
//////////////////////////
/   .:: Legende ::.
//////////////////////////
/
/
/1 = einzelschuss - lowPING
/2 = 3 schuss - lowPING
/3 = dauerfeuer - lowPING
/
/4 = einzelschuss - midPING
/5 = 3 schuss - midPING
/6 = dauerfeuer - lowPING
/
/7 = einzelschuss - highPING
/8 = 3 schuss - highPING
/9 = dauerfeuer - highPING

bind "KP_END"       "cl_cmdrate 30;cl_updaterate 30; ex_interp 0.013" /1
bind "KP_DOWNARROW" "cl_cmdrate 30;cl_updaterate 30; ex_interp 0.025" /2
bind "KP_PGDN"      "cl_cmdrate 30;cl_updaterate 30; ex_interp 0.050" /3

bind "KP_LEFTARROW"  "cl_cmdrate 74;cl_updaterate 74; ex_interp 0.013" /4
bind "KP_5"          "cl_cmdrate 74;cl_updaterate 74; ex_interp 0.025" /5
bind "KP_RIGHTARROW" "cl_cmdrate 74;cl_updaterate 74; ex_interp 0.050" /6

bind "KP_HOME"    "cl_cmdrate 101;cl_updaterate 101; ex_interp 0.013" /7
bind "KP_INS"     "cl_cmdrate 101;cl_updaterate 101; ex_interp 0.025" /8
bind "KP_UPARROW" "cl_cmdrate 101;cl_updaterate 101; ex_interp 0.050" /9

bind "KP_INS" ""
bind "KP_DEL" ""
bind "KP_SLASH" ""
bind "KP_MINUS" ""
bind "KP_PLUS"  ""

//////////////////////////
//    .:: CH ::.
//////////////////////////

cl_crosshair_size "small"
cl_crosshairscale "786"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"

/////////////////////////
///      .:: Blut ::.
/////////////////////////

violence_hblood "7"
violence_ablood "7"
violence_agibs "7"
violence_hgibs "7"

/////////////////////////
///    .::  alias ::.
/////////////////////////

alias "stop_reload" "weapon_knife;wait;lastinv;wait"
alias +ducken "+duck; cl_dynamiccrosshair 1"
alias -ducken "-duck; cl_dynamiccrosshair 0"


/////////////////////////
///    .:: Russenduck ::.
/////////////////////////

alias "ruwalk" "+duck; wait; -duck; wait; +duck; w20; w10; w; w; -duck"

alias w wait
alias w2 "w; w"
alias w5 "w2; w2; w"
alias w10 "w5; w5"
alias w20 "w10; w10"

/////////////////////////
/// .:: Radio Legende ::.
/////////////////////////

/bind "F3" "roger"
/bind "F4" "negative"
/bind "F5" "go"
/bind "F6" "sticktog"
/bind "F7" "enemyspot"
/bind "F8" "enemydown"
/bind "F9" "sectorclear"
/bind "F10" "needbackup"

echo Userconfig.cfg geladen

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