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![]() /////////////////////////// // CS 1.6 config /////////////////////////// ////////////////////////// // .:: Userconfig ::. ////////////////////////// name "sCene%|%massAKa_47" skin "" team "" cl_logocolor "orange" crosshair 1 /Crosshair AN/AUS cl_crosshair "1" cl_logofile "lambda" model "gordon" net_graph "3" / Netgraph Anzeige an/aus net_scale "5" / Netgraph größe net_graphpos "3" / Position vom Netgraph: 1=rechts,2=mitte,3=links (Vorschlag 3) gl_ztrick "1" ////////////////////////// // .:: Maus ::. ////////////////////////// bind "MOUSE1" "+attack;say_team Feind gesichted;wait" bind "MOUSE2" "+attack2" bind "MOUSE3" "drop" bind "MWHEELDOWN" "Slot1" bind "MWHEELUP" "Slot2" ////////////////////////// // .:: Binds ::. ////////////////////////// bind "alt" "ruwalk" bind "f" "stop_reload bind "TAB" "+showscores; timeleft; stopsound; slot10;gl_ztrick "1" bind "0" "slot10" bind "1" "invprev;wait;+attack;wait;-attack" bind "2" "invnext;wait;+attack;wait;-attack" bind "3" "slot3" bind "4" "slot5" bind "5" "slot4" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "k" "+voicerecord" bind "m" "chooseteam" bind "~" "toggleconsole" bind "p" "Kill" bind r "+reload;say_team lade nach;wait" bind "t" "impulse 201" bind "y" "messagemode" bind "v" "say ich hoere mal wieder nix" bind "x" "use weapon_smokegrenade;re_cyc_w" bind "z" "use weapon_hegrenade;re_cyc_w" bind "c" "use weapon_flashbang;re_cyc_w" bind "ALT" "ruwalk" bind "f" "stop_reload" bind "p" "kill" bind "q" "lastinv" ////////////////////////// // .:: Info-Settings ::. ////////////////////////// hud_centerid "1" hud_classautokill "1" hud_takesshots "1" hud_fastswitch "1" setinfo "dm" "0" setinfo "_ah" "0" setinfo "_vgui_menus""0" /////////////////////////// // .:: move ::. /////////////////////////// bind "w" "+forward; adjust_crosshair; -duck" bind "a" "+moveleft; adjust_crosshair; -duck" bind "s" "+back; adjust_crosshair; -duck" bind "d" "+moveright; adjust_crosshair; -duck" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "Space" "+jump" /////////////////////////// // .:: buyscript ::. /////////////////////////// bind "F1" "Autobuy" bind "F2" "sgren;say_team Smoke" bind "F3" "deagle;secammo;primammo;defuser;hegren;flash;flash;vest;vesthelm;say_team deagle HE Flash" bind "F4" "usp;secammo;primammo;defuser;hegren;flash;flash;vest;vesthelm;say_team USP HE Flash" bind "b" "buy" bind "o" "buyequip" bind "." "deagle;secammo;primammo;say_team deagle secammo primammo" bind "," "defuser;sgren;say_team Defuser Smoke" bind "-" "mp5;secammo;priammo;say_team mp5" bind "l" "sgren;say_team Smoke" bind "i" "Jetpack" bind "u" "messagemode2" bind "e" "+use" bind "g" "drop" /////////////////////////// // .:: Radio_Commands ::. /////////////////////////// bind "j" "roger" bind "n" "negative" /////////////////////////// // .:: say ::. /////////////////////////// bind "F5" "say /Status" bind "F6" "say Luck: AN - Skill: AN" bind "F7" "stormfront" "say [G][L] `n´ [H][F]" bind "F8" "say [G][G]" bind "F9" "say Beautiful Shot" bind "F10" "say [L] wie Lucker" bind "F11" "say Naa Klar" bind "F12" "say :-D" /////////////////////////// // .:: DEMO ::. /////////////////////////// bind "UPARROW" "record Demo" bind "DOWNARROW" "stop demo" /////////////////////////// // .:: Name ::. /////////////////////////// bind "INS" "name Gang%Bang%Star" bind "DEL" "name sCene%|%massAKa_47" bind "PGDN" "disconnect" bind "PGUP" "reconnect" bind "HOME" "name Onkel%DagoBernd" bind "END" "name La%Petite%Mort" ////////////////////////// // .:: Netsettings ::. ////////////////////////// cl_rate 25000 / Bandbreite cl_updaterate 101 / Paketempfang cl_cmdrate 74 / Streuung der Waffe cl_cmdbackup 0 / erneutes Senden von LOSTs[0 ist AUS] ex_interp 0.017 / mein Ping im Spiel cl_dlmax 1 / Sauge mit voller Last fps_max 101 / MAX 101 Frames per Second cl_allowdownload "1" / erlaube herunterladen von Logos cl_downloadfilter "nosounds" cl_backspeed "400" cl_forwardspeed "400" cl_bob "0" cl_bobup "0" cl_lc "1" cl_lw "1" cl_allowupload"1" cl_allowdownload "1" cl_download_ingame "1" cl_dlmax"0" cl_minmodels "10" cl_corpsestay "0" cl_idealpitchscale "0.8" cl_vsmoothing "0.05" cl_timeout "999" cl_movespeedkey "0.56" cl_righthand"1" ////////////////////////// // .:: Sounds ::. ////////////////////////// hisound "1.000000" bgmvolume "1.000000" volume"0.500000" s_automax_distance"30" s_automin_distance"2" s_distance"60" s_doppler"0" s_max_distance"1000" s_min_distance"8" cl_pitchspeed 225 s_show 0 cl_showevents 0 developer 1 drawradar cl_fps "0" developer 0 volume "1.00000" _snd_mixahead "0.1" bgmvolume "0.000000" hisound "1" s_2dvolume "0" s_a3d "0" s_automax_distance "30.0" s_automin_distance "2.0" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_occfactor "0.9" s_eax "1" /3d sound (1)= an (0)=aus s_leafnum "0" s_max_distance "1000.0" s_min_distance "8.0" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" suitvolume "1.0000" MP3Volume "0" ambient_fade "100" ambient_level "0.3" ////////////////////////// // .:: GRAFIK ::. ////////////////////////// cl_showfps "0" / zeigt oben links die FPS an 0=AUS 1=AN fastsprites "0" lightgamma"2.5" texgamma"2.0" cl_himodels "1" max_shells "100" max_smokepuffs "100" gl_overbright "1" gl_picmip "1" gl_playermip "4" gl_wateramp"1" gl_clear"1" gl_monolights"1" gl_polyoffset "0.1" sv_aim "0" mp_decals "100" r_drawviewmodel "0" r_mirroralpha "0" r_wateralpha"1" r_novis"1" r_dynamic"1" r_mmx"1" crosshair "1" scr_conspeed "9999" r_decals"1000" cl_dynamiccrosshair "1" gl_texturemode "GL_LINEAR_MIPMAP_LINEAR" gl_max_size "128" hud_fastswitch "1" / Schnelles Wechseln der Waffen im Menü ohne bestätigung cl_bob "0.01" / waffenwackeln links/rechts, 0=aus, , frei skalierbar in 0.01 schritten cl_bobup "0.01" / waffenwackeln oben/unten, 0=aus, , frei skalierbar in 0.01 schritten cl_bobcycle "0.8" / je größer der wert, desto langsamer schwingt die waffe insgesamt. bei 0 bewegt sich die waffe nicht mehr. fps_max "101" / Frames per Second gamma "4" / Kontrast brightness "8" / Helligkeit fastsprites "1" / Anzahl der Rauchwolken sensitivity "3.5" / Maussensibility [std. 3.0] hud_centerid "1" / Spielernamen zentriert cl_minmodels "1" / Alle Spieler-Models sehen gleich aus _cl_autowepswitch "0" / bei 0 nimmt man eine waffe am Boden nicht gleich in die Hand. spec_menu "0" / spectator menü an(1) aus(0). sollte immer auf 0 stehen cl_radartype "1" / das radar ist durchsichtig (0) oder nicht (1). cl_shadow “0" / die Player-Schatten ausschalten mit (0) oder nicht (1) gl_dither "1" / Helligkeit in dunkelen Ecken gl_monolights "0" / bei 1 (verboten) Maximale Helligkeit der dunklen Ecken und Wände cl_weather "0" cl_shadows "0" max_shells "0" ////////////////////////// // .:: Keypad ::. ////////////////////////// / .:: Legende ::. ////////////////////////// / / /1 = einzelschuss - lowPING /2 = 3 schuss - lowPING /3 = dauerfeuer - lowPING / /4 = einzelschuss - midPING /5 = 3 schuss - midPING /6 = dauerfeuer - lowPING / /7 = einzelschuss - highPING /8 = 3 schuss - highPING /9 = dauerfeuer - highPING bind "KP_END" "cl_cmdrate 30;cl_updaterate 30; ex_interp 0.013" /1 bind "KP_DOWNARROW" "cl_cmdrate 30;cl_updaterate 30; ex_interp 0.025" /2 bind "KP_PGDN" "cl_cmdrate 30;cl_updaterate 30; ex_interp 0.050" /3 bind "KP_LEFTARROW" "cl_cmdrate 74;cl_updaterate 74; ex_interp 0.013" /4 bind "KP_5" "cl_cmdrate 74;cl_updaterate 74; ex_interp 0.025" /5 bind "KP_RIGHTARROW" "cl_cmdrate 74;cl_updaterate 74; ex_interp 0.050" /6 bind "KP_HOME" "cl_cmdrate 101;cl_updaterate 101; ex_interp 0.013" /7 bind "KP_INS" "cl_cmdrate 101;cl_updaterate 101; ex_interp 0.025" /8 bind "KP_UPARROW" "cl_cmdrate 101;cl_updaterate 101; ex_interp 0.050" /9 bind "KP_INS" "" bind "KP_DEL" "" bind "KP_SLASH" "" bind "KP_MINUS" "" bind "KP_PLUS" "" ////////////////////////// // .:: CH ::. ////////////////////////// cl_crosshair_size "small" cl_crosshairscale "786" cl_crosshair_translucent "0" cl_dynamiccrosshair "0" ///////////////////////// /// .:: Blut ::. ///////////////////////// violence_hblood "7" violence_ablood "7" violence_agibs "7" violence_hgibs "7" ///////////////////////// /// .:: alias ::. ///////////////////////// alias "stop_reload" "weapon_knife;wait;lastinv;wait" alias +ducken "+duck; cl_dynamiccrosshair 1" alias -ducken "-duck; cl_dynamiccrosshair 0" ///////////////////////// /// .:: Russenduck ::. ///////////////////////// alias "ruwalk" "+duck; wait; -duck; wait; +duck; w20; w10; w; w; -duck" alias w wait alias w2 "w; w" alias w5 "w2; w2; w" alias w10 "w5; w5" alias w20 "w10; w10" ///////////////////////// /// .:: Radio Legende ::. ///////////////////////// /bind "F3" "roger" /bind "F4" "negative" /bind "F5" "go" /bind "F6" "sticktog" /bind "F7" "enemyspot" /bind "F8" "enemydown" /bind "F9" "sectorclear" /bind "F10" "needbackup" echo Userconfig.cfg geladen |
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